![]() Once you've collected enough Fragments to summon a Champion, all you have to do is hit Summon. ![]() ![]() Right now, each Champion needs 100 Fragments - but you can always collect more if you want more than one of those Champions. You need to collect a specified number of Fragments to be able to summon a Champion. To summon a Champion using Champion Fragments, head to the Fragment Summon tab at the Portal. For example, Foli's fragments can only be used to summon Foli, and can't be used to summon Dracomorph or any other Champion. ![]() A Haruspex will often carry poisonous weapons or mixtures that can be used to weaken an enemy, and the knowledge of minor incantation can empower those Champions fighting at his side.Champion Fragments allow you to summon specific Champions once you've collected enough Fragments.Įach Champion has their own set of Fragments that are only used to summon that Champion. Though arguably not as strong a fighter as some others, they are certainly not an opponent to disregard. Like all Lizardmen, however, they carry warriors’ blood in their veins. Specifically, these priests are trained in the ways of divination, reading fate, and tugging at its strands to achieve the most desirable outcome for their kin or allies. They are hereditary priests who carry the knowledge of the Ancestors and serve the Great Dragon – the chief deity of the Lizardmen. The Haruspices are an excellent example of that. ![]() But vestiges of their culture still remain in memory and traditions that can outlive countless generations. Much of the ancient Lizardmen civilization lies in ruins, splintered into primitive tribes that, over the centuries, have turned bestial. Revives a dead ally with 30% HP, then fills their Turn Meter by 30%.Įquipment Set for Arena, Campaign, Faction WarsĮquipment Set for Clan Boss, Dungeons, Doom Towerīanner (Accuracy) Haruspex Mastery Guide Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars Places a 15% buff on all allies for 2 turns. Each hit has a 15% chance of placing a 2.5% debuff for 2 turns.įills the Turn Meters of all allies by 15%. ![]()
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